The Belgariad — Reading Order
by David Eddings
A farmboy named Garion discovers he's the heir to a legendary prophecy and must recover a stolen magical jewel from an evil god.
List updated
What order should you read The Belgariad in?
Read the 5 books in The Belgariad by David Eddings in publication order: 1. Pawn of Prophecy (1982) · 2. Queen of Sorcery (1982) · 3. Magician's Gambit (1983) · 4. Castle of Wizardry (1984) · 5. Enchanter's End Game (1984)
About This Series
David Eddings' Belgariad is one of the classic gateway fantasy series that introduced countless readers to the genre in the 1980s and 1990s. The five-book series follows Garion, a farm boy raised by his Aunt Pol, who discovers that he is the heir to a prophecy thousands of years in the making. With his aunt (who is actually a centuries-old sorceress) and his grandfather (the ancient sorcerer Belgarath), Garion sets out on a quest to recover a stolen orb and confront the god Torak.
Read the five books in order: Pawn of Prophecy, Queen of Sorcery, Magician's Gambit, Castle of Wizardry, and Enchanter's End Game. The sequel series, The Malloreon, continues the story with the same characters and can be read immediately after.
The Belgariad follows familiar fantasy archetypes — the farm boy hero, the wise mentor, the quest for a magical object — and executes them with warmth, humor, and genuine craft. Eddings openly acknowledged that he was writing within established tropes, and his skill lay in making those tropes feel fresh through character interaction. The banter between Belgarath, Polgara, Silk, and the rest of the cast is the series' greatest asset — these characters feel like a family you want to spend time with.
Books in Order

Book 1: Pawn of Prophecy
David Eddings · 1982
Garion grows up on a farm with his Aunt Pol, unaware that he's at the center of an ancient prophecy involving gods and kings.

Book 2: Queen of Sorcery
David Eddings · 1982
Garion's quest takes him through treacherous lands as he begins to discover his own magical heritage.

Book 3: Magician's Gambit
David Eddings · 1983
The quest leads to the haunted land of the Angaraks as Garion learns to control his growing powers.

Book 4: Castle of Wizardry
David Eddings · 1984
The Orb is recovered, but Garion must accept his destiny as the Rivan King and face the dark god Torak.

Book 5: Enchanter's End Game
David Eddings · 1984
Garion faces Torak in a final duel of gods while armies clash across the continent.
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